Compiler Designing W07L1201

Introduction to Code Generation

  • Code generation would be based on stack machine with accumulator or 1-register stack machine.
  • SPIM is used as simulator, code generated by MIPS can be used on any kind of hardware.
  • Accumulator would be kept in register $a0, and stack in memory.
  • To access stack there is this stack pointer denoted by $sp, this is actually the next unallocated space and as the stack grows towards the low address the MIPS then the address of top is $sp+4, 4 because MIPS works on 4 byte words.
  • MIPS architecture:
    • Its a RISC machine
    • for operands and results, registers are used.
    • use load and store to access memory
    • 32 bit general purpose registers(32-bit each), we use three of them $a0, $sp and for temporary values $t1
  • The register operation done in a MIPS program are:
lw reg1 offset(reg2)
     //load word into reg1 the contents of offset+reg2
add reg1 reg2 reg3
     //performs add operation reg1 ← reg2 + reg3
sw reg1 offset(reg2)
     //stores the contents of reg1 in reg2 + offset
addiu reg1 reg2 imm
     //adds immediate unsigned: imm is a constant value; reg1 ← reg2 + imm
li reg1 imm
     //load immediate; load imm in reg1

lets take the example of 7 + 5

load 7                             li $a0 7
push 7                             sw $a0 0($sp)
                                   add $sp $sp -4
load 5                             li $a0 5
acc ← acc + top_of_stack           lw $t1 4($sp)
                                   add $a0 $a0 $t1
pop                                addiu $sp $sp 4

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